Mon, April 29, 2024 Design notes for transactions in Glowdust If you reinvent the wheel enough times, maybe you'll come up with something that rolls better read more →
Wed, April 24, 2024 AUEB Presentation, April 2024 Slides that I used for the Neo4j + Glowdust presentation at AUEB read more →
Mon, April 1, 2024 Conditional assignment in database queries Making a database out of a molehill, one expression at a time read more →
Thu, March 21, 2024 A step beyond Rust's pattern matching Going from "I have no clue what I'm doing" to "Hey, it worked!", one weird idea at a time read more →
Sun, March 10, 2024 Database queries, functional style Can your database do folds? Mine can (sort of), and I'm gonna brag about it. read more →
Sun, January 21, 2024 Glowdust v0.0.1 is now available From where I'm sitting it looks like a bunch of hacks. But some of them are pretty cool. read more →
Wed, October 25, 2023 Mutable object trees in Rust, using memory arenas Where we're going, we're not going to need `Rc` read more →
Mon, September 11, 2023 Glowdust's first peristent store Turns out, it's really easy to store stuff on disk if you ignore all performance and safety requirements read more →